1 | initial version |
You can create a sub-mat of a GpuMat with the call to
cv::gpu::GpuMat::GpuMat(const GpuMat& m, Rect roi)
but to access its pixels you'll still have to download it to a Mat.
2 | No.2 Revision |
You can create a sub-mat of a GpuMat with the a call to
cv::gpu::GpuMat::GpuMat(const GpuMat& m, Rect roi)
but to access its pixels you'll still have to download it to a Mat.