1 | initial version |
I assume your camera provides frame as an uchar* buff
where A,R,G,B
values of type uchar
for one pixel are placed sequentially. Then the Mat
initialization should look something like this:
int w, h; // picture width and height
ucnar* buff; // w*h*4 bytes, no strides between image lines
// ...
Mat m(h, w, CV_8UC4, buff);