1 | initial version |
You have to change your code to below.
std::vector<point> contour;
contour.push_back(normImgTop);
contour.push_back(normImgEyebrowInner);
contour.push_back(normImgCNoseTip);
contour.push_back(normImgCNoseBase);
contour.push_back(normImgTopLip);
contour.push_back(normImgDownLip);
contour.push_back(normImgTipOfChin);
contour.push_back(normImgBottom);
contour.push_back(normImgBottomRight);
contour.push_back(normImgTopRight);
vector<vector<Point>> contours;
contours.push_back(contour):
// draw the polygon
polylines(roi, contours, true, Scalar(255), CV_AA);
2 | No.2 Revision |
You have to change your code to below.
std::vector<point> contour;
std::vector<Point> contour;
contour.push_back(normImgTop);
contour.push_back(normImgEyebrowInner);
contour.push_back(normImgCNoseTip);
contour.push_back(normImgCNoseBase);
contour.push_back(normImgTopLip);
contour.push_back(normImgDownLip);
contour.push_back(normImgTipOfChin);
contour.push_back(normImgBottom);
contour.push_back(normImgBottomRight);
contour.push_back(normImgTopRight);
vector<vector<Point>> contours;
contours.push_back(contour):
// draw the polygon
polylines(roi, contours, true, Scalar(255), CV_AA);