1 | initial version |
I think you can use converTo3DRay method
2 | No.2 Revision |
I think you can use converTo3DRay method and set sindowcoord.z to 0
3 | No.3 Revision |
I think you can use converTo3DRay method and set sindowcoord.z windowcoord.z to 00 and x, y with mouse coordinates