1 | initial version |
Probably I've made a mistake before asking this question.
Using the memory address of the pointer:
const Point* points
You can access Points data. There are only "x"s and "y"s stored, more precisely, starting from the address of the pointer, in this way:
points[0].x, points[0].y, points[1].x, points[1].y, ...
Where every element is 4 byte (32 bit).