1 | initial version |
This code i use colormap , you can marker ones channels I think it can work.
Mat temp;
Mat M1=Mat(256,1,CV_8U);
Mat M2=Mat(256,1,CV_8U);
Mat M3=Mat(256,1,CV_8U);
cv::cvtColor(src,temp,CV_BGR2GRAY);
Mat r1,r2,r3;
cv::LUT(temp,M1,r1);
cv::LUT(temp,M2,r2);
cv::LUT(temp,M3,r3);
std::vector<cv::Mat> planes;
planes.push_back(r1);
planes.push_back(r2);
planes.push_back(r3);
cv::merge(planes,dst);
2 | No.2 Revision |
This code i use colormap , you can marker ones channels
channels or one channel remain the same.
I think it can work.
Mat temp;
Mat M1=Mat(256,1,CV_8U);
Mat M2=Mat(256,1,CV_8U);
Mat M3=Mat(256,1,CV_8U);
cv::cvtColor(src,temp,CV_BGR2GRAY);
Mat r1,r2,r3;
cv::LUT(temp,M1,r1);
cv::LUT(temp,M2,r2);
cv::LUT(temp,M3,r3);
std::vector<cv::Mat> planes;
planes.push_back(r1);
planes.push_back(r2);
planes.push_back(r3);
cv::merge(planes,dst);