1 | initial version |
you can sort the vector<vector<Point>> contours
by the x-coord of the boundingRect
// from left to right
bool sort_by_x(const vector<Point> &ca, const vector<Point> &cb) {
return boundingRect(ca).x < boundingRect(cb).x;
}
sort(contours.begin(), contours.end(), sort_by_x);