1 | initial version |
You see that paper? You see Equation (2) and (3)? You see the part KR(t2)R(t1)^-1*K^-1? Yeah, that's the equation. And it does rotation too.
Your gyroscope API should return a rotation matrix. You may need to use Eq (3) where the T matrix switches the rows (I think it's rows) to match the camera coordinate system. T would look something like this (I just picked a possible one) with several ones (and possible -1s). Assuming the axes of your gyroscopes are parallel to the camera. If not, it's a more complicated rotation.
[ 0 1 0]
[ 1 0 0]
[ 0 0 -1]