2017-07-13 18:51:47 -0600 | received badge | ● Enthusiast |
2017-07-08 23:10:03 -0600 | commented question | "illegal memory access" when calling cv::cuda::ORB::detectAndComputeAsync() from multiple threads So then how is detectAndComputeAsync supposed to be used (or any of the asynchronous CUDA methods)? I've never seen an example of cv::Feature2DAsync in use, so if somebody has a non-trivial working example that would be immensely helpful. In what sense can this method be called asynchronously? |
2017-07-08 01:01:19 -0600 | asked a question | "illegal memory access" when calling cv::cuda::ORB::detectAndComputeAsync() from multiple threads I'm trying to run multiple threads (std::thread), each of which opens a VideoCapture on a different device, captures frames, uploads them to the GPU, and computes ORB features & descriptors. If I run more than one thread the program fails on the call to detectAndComputeAsync. The exact error message is not consistent; on each run I see one of ~9 different errors, almost all of which include "an illegal memory access was encountered". I've posted the (simplest version of the) offending code here: https://gist.github.com/jrussino/c10a... I also pasted each variant of error message that I observed into comment below that code snippet. Notes:
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