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2013-03-04 08:13:02 -0600 | asked a question | Error when built Qt binary I try build Qt binary files. When i run nmake after while i get info: manifest" -outputresource:........\bin\assistant.exe;1 NMAKE : fatal error U1077: '"C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A \bin\mt.exe"' : return code '0x1f' Stop. NMAKE : fatal error U1077: '"C:\Program Files (x86)\Microsoft Visual Studio 10.0 \VC\BIN\nmake.exe"' : return code '0x2' Stop. NMAKE : fatal error U1077: 'cd' : return code '0x2' Stop. NMAKE : fatal error U1077: 'cd' : return code '0x2' Stop. NMAKE : fatal error U1077: 'cd' : return code '0x2' Stop. NMAKE : fatal error U1077: 'cd' : return code '0x2' Stop. Why it shows me this error and how to fix it? |
2013-03-02 17:06:53 -0600 | answered a question | Creating Property Sheets for release Thanks for reply! I solved problem. I copy libs name from tutorial and version number was not agree |
2013-03-02 17:03:18 -0600 | asked a question | Mouse callback - I wan't to know what I'm doing I took function from book to create callback function and it's work. Fuction specifies the location of the mouse on the image and write to console cordinates. Function looks like: and im main function I use it by this: How exactly x and y are sent to mouse_ev function? Is setMouseCallback send all this information to second param of function? For what is that: Mat *img = ((Mat *)param); line? My question may seem silly but I want to know 100 percent what I'm doing. |
2013-02-23 15:03:56 -0600 | asked a question | Creating Property Sheets for release Hello, I'm trying to start project with OpenCV in VS 2010. I create Property Sheet for Debug by this instruction: http://docs.opencv.org/doc/tutorials/introduction/windows_visual_studio_Opencv/windows_visual_studio_Opencv.html#windows-visual-studio-how-to But in instrution is none about creating property sheet for release. I try to copy property sheet from debug by isn't work (compiler not see openCv files). I'm create environment variables so i think problem is in property sheet. How to fix this? |