Ask Your Question

Revision history [back]

click to hide/show revision 1
initial version

can not draw rectangle simultaneously

When ı executed code program is not working correctly.I want to start to draw a rectangle when mouse lButton is clicked and finish drawing when lbutton is up. when moving the mouse ,nothing will happen but it have to increase width and height of box.The problem is exactly that: image appearing and first time ( sometimes 2 times ) I am drawing rectangle.but it doesn t seem on screen when I close image window it automatically appears with rectangle. So after restarting image window I can only have one or two rectangles. -Why are there only 2 rectangles ? -Why are they occuring when image window restarts ?

can not draw rectangle simultaneously

When ı executed code program is not working correctly.I want to start to draw a rectangle when mouse lButton is clicked and finish drawing when lbutton is up. when moving the mouse ,nothing will happen but it have to increase width and height of box.The problem is exactly that: image appearing and first time ( sometimes 2 times ) I am drawing rectangle.but it doesn t seem on screen when I close image window it automatically appears with rectangle. So after restarting image window I can only have one or two rectangles. -Why are there only 2 rectangles ? -Why are they occuring when image window restarts ?

#include<opencv\cv.h>
#include<opencv\highgui.h>

using namespace cv; bool drawing=false; CvRect box ;

void drawbox(IplImage * img,CvRect rect ) {  cvRectangle(img,cvPoint(box.x,box.y),cvPoint(box.x+box.width,box.y+box.height),cvScalar(0,0,200)) ; }

void mouse( int even,int x,int y,int flag,void * param) { IplImage* out = ( IplImage * ) param;

switch (even)
{
case CV_EVENT_LBUTTONDOWN:
    drawing=true;
    box=cvRect(x,y,0,0);
    break;
case CV_EVENT_MOUSEMOVE:
    if (drawing)
    {
    if( x>box.x )
        box.width=x-box.x;
    else
        box.width=box.x-x;
    if(y>box.y)
        box.height=y-box.y;
    else
        box.height=box.y-y;
    }
break;
case EVENT_LBUTTONUP:
    drawing = false;
    drawbox(out,box);
    break;

}}

void main() { IplImage * img= cvLoadImage("c:/lena.jpg"); box=cvRect(-1,-1,0,0); cvNamedWindow("pencere"); cvSetMouseCallback("pencere",mouse,(void*) img); while (true) { cvShowImage("pencere",img); if(drawing) drawbox(img,box); // what changes if I delete this line cvWaitKey(); } }

click to hide/show revision 3
No.3 Revision

can not draw rectangle simultaneously

When ı executed code program is not working correctly.I want to start to draw a rectangle when mouse lButton is clicked and finish drawing when lbutton is up. when moving the mouse ,nothing will happen but it have to increase width and height of box.The problem is exactly that: image appearing and first time ( sometimes 2 times ) I am drawing rectangle.but it doesn t seem on screen when I close image window it automatically appears with rectangle. So after restarting image window I can only have one or two rectangles. -Why rectangles.

Why are there only 2 rectangles ? -Why rectangles?

Why are they occuring when image window restarts ?restarts?

#include<opencv\cv.h>
#include<opencv\highgui.h>

using namespace cv; bool drawing=false; CvRect box ;

box; void drawbox(IplImage * img,CvRect rect ) {  cvRectangle(img,cvPoint(box.x,box.y),cvPoint(box.x+box.width,box.y+box.height),cvScalar(0,0,200)) ; }

cvRectangle(img,cvPoint(box.x,box.y),cvPoint(box.x+box.width,box.y+box.height),cvScalar(0,0,200)); } void mouse( int even,int x,int y,int flag,void * param) { IplImage* out = ( IplImage * ) param;

param;

    switch (even)
 {
 case CV_EVENT_LBUTTONDOWN:
     drawing=true;
     box=cvRect(x,y,0,0);
     break;
 case CV_EVENT_MOUSEMOVE:
     if (drawing)
     {
     if( x>box.x )
         box.width=x-box.x;
     else
         box.width=box.x-x;
     if(y>box.y)
         box.height=y-box.y;
     else
         box.height=box.y-y;
     }
 break;
 case EVENT_LBUTTONUP:
     drawing = false;
     drawbox(out,box);
     break;

}}

} } void main() { IplImage * img= cvLoadImage("c:/lena.jpg"); box=cvRect(-1,-1,0,0); cvNamedWindow("pencere"); cvSetMouseCallback("pencere",mouse,(void*) img); while (true) { cvShowImage("pencere",img); if(drawing) drawbox(img,box); // what changes if I delete this line cvWaitKey(); } }

}

can not draw rectangle simultaneously

When ı executed code program is not working correctly.I want to start to draw a rectangle when mouse lButton is clicked and finish drawing when lbutton is up. when moving the mouse ,nothing will happen but it have to increase width and height of box.The problem is exactly that: image appearing and first time ( sometimes 2 times ) I am drawing rectangle.but it doesn t seem on screen when I close image window it automatically appears with rectangle. So after restarting image window I can only have one or two rectangles.

Why are there only rectangles?

Why are they occuring when image window restarts?

#include<opencv\cv.h>
#include<opencv\highgui.h>

using namespace cv;
bool drawing=false;
CvRect box;

void drawbox(IplImage * img,CvRect rect )
{
    cvRectangle(img,cvPoint(box.x,box.y),cvPoint(box.x+box.width,box.y+box.height),cvScalar(0,0,200));
}

void mouse( int even,int x,int y,int flag,void * param)
{
    IplImage* out = ( IplImage * ) param;

    switch (even)
    {
    case CV_EVENT_LBUTTONDOWN:
        drawing=true;
        box=cvRect(x,y,0,0);
        break;
    case CV_EVENT_MOUSEMOVE:
        if (drawing)
        {
            if( x>box.x )
                box.width=x-box.x;
            else
                box.width=box.x-x;
            if(y>box.y)
                box.height=y-box.y;
            else
                box.height=box.y-y;
        }
        break;
    case EVENT_LBUTTONUP:
        drawing = false;
        drawbox(out,box);
        break;
    }
}

void main()
{
    IplImage * img= cvLoadImage("c:/lena.jpg");
    box=cvRect(-1,-1,0,0);
    cvNamedWindow("pencere");
    cvSetMouseCallback("pencere",mouse,(void*) img);
    while (true)
    {
        cvShowImage("pencere",img);
        if(drawing) drawbox(img,box); // what changes if I delete this line
        cvWaitKey();
    }
}