Global illumination for mixed reality

asked 2016-02-19 23:29:19 -0600

Sohib gravatar image

updated 2016-02-20 04:43:47 -0600

currently, I am doing a research on global illumination for mixed reality. So, is it possible to do some operations on that (for instance, putting an augmented object to real scene and provide some light and illuminate it globally that seems realistic. )

I want to know the full possible opportunities of opencv in terms of global illumination sphere. How can I learn to put a virtual object to the real scene and do some stuff with its lighting (specular, diffuse)?

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Comments

I would be interested to this as well. However, I do not know how easy is to do that with opencv. Maybe the new viz module could help to that.

theodore gravatar imagetheodore ( 2016-02-20 06:48:25 -0600 )edit
2

Sounds more a job for OpenGL in my opinion.

Eduardo gravatar imageEduardo ( 2016-02-20 10:52:06 -0600 )edit

opencv is a computer-vision library. it does not handle rendering/lighting problems.

again, look at OpenGL for this

berak gravatar imageberak ( 2016-02-20 13:41:06 -0600 )edit