I'm trying to reconstruct 3D object in XNA. I need point cloud point for that. I implemented the concept under uncalibrated image sequence for 3d reconstruction. I'm stuck with Linear Triangulation now. As a result I have value with matrix. What is my next step to get list of (x,y,z) points to draw the mesh. It will be really great full if some one help me. Struggling in this stage for more than one week.